Lumii

User Problem
  • 30% of all children suffer from falling asleep or having problems sleeping through the night
  • 90% of melatonin is suppressed with an hour of bright light before bedtime (melatonin = hormone that regulates the sleep-wake cycle)
Goal
Building a bedside lamp especially designed for children to help them establish having a better sleep
Time
4 months
Role
  • Research
  • Sketching
  • 3D Modeling (Autodesk Fusion 360)
  • Prototyping App
  • Presentation (Power Point)
Specification

As part of my Bachelor study's module Product Design I grouped up with five fellow students. Together, we had to come up with a product we wanted to design to adress a chosen target group's problem.

In order to work together as well as possible we used the tool Miro and had weekly meetings.

Research

Brainstroming

At the beginning we met for a brainstroming session in order to decide on a product we wanted to design. Therefore, we picked three personas and filled out the following concepts accordingly:

  • What do they see?
  • What do they hear?
  • What do they do?
  • What do they say?
  • What do they feel?
  • What are their hidden needs?
  • What are their everyday problems?

The personas were Stefan Student, a student, Klara Kind, a five year old preschool child, and Annika Arbeitnehmer, a working mother. For each of these personas we then collected a bunch of product ideas, validated them and decided finally on three products per persona.

After that, we discussed the different ideas and decided on designing a bedside lamp for children with the following goal:

A lamp designed to help children sleep and wake up better. For this purpose, it lights up the room during nightmares (measured by e.g. microphone) and can slowly light up the room in the morning to enable a relaxed waking up.

Information Background

For validating our idea, we researched about already existing products in the market, if children actually do have problems with sleeping and how legal regulations for microphone usage in children products are.

When searching for products on the market, we realized that nothing like we planned already existed.

Children's sleep, especially in the years of attending preschool, is enormously important.

About 15-20% of preschool children suffer from problems falling asleep or staying asleep
Proper sleep hygiene, especially at this age, is crucial for growing up healthy

Sleep disorders in childhood often lead to hyperactivity, aggressiveness or irritability in children. Long-term consequences can be far-reaching, such as depression or obesity. An important factor for healthy sleep hygiene is light.

Especially the biorythm of children is even more sensitive to light, as their eyes are not yet fully developed
Therefore, the used light must not be too bright to not surpress melatonin on a high level

Melatonin is the hormone that regulates the sleep-wake cycle.

From a legal point of view, we can use micorphones in the lamp to detect whether a child has a nightmare as long as the parents give their consent. Since no data is stored here, but only used for processing for the light function of the lamp, an unhesitating usage is provided.

User Survey

To understand more the parents' and children's needs and wishes, we conducted user surveys with parents from young children. We asked i.e. what the sleep hygiene looks like, if their children have nightmares, if yes what they do about it and if the children have a bedside lamp.

We also got pictures sent from the children's rooms and noticed here that a lot of them did not have nightstands and that often the door to the corridor stands open to constantly bring in some light.

Ergonomics

Specific points regarding the ergonomics of the bedside lamp were:

  • Being able to stand on a nightstand
  • Being able to be fixed to the bedstead
  • Big enough buttons and switches to be used by parents and child
  • Ideally fitting in a child's hand

Abstraction Ladder

For collecting all of our insights we created the following abstraction ladder:

Concept

Features & Benefits

For understanding and gathering information about why potential customers should buy our product, we formulated a list containing the features and benefits we wanted to include.

Features & Benefits

Sketches

Now was the time to start sketching and bringing our ideas to paper. Each of us first skteched as many ideas as possible, no matter how realistic or good. Then we met to evaluate the different ideas and to decide on which ones we wanted to keep working on.

Six designs made it to the final round. We worked out all of the ideas even more and finally agreed on a round sphere shape with a charging station to put on the nightstand or a gooseneck application to wrap around the bed frame.

Naming & Corproate Design

To give our product a name, we had a little naming ideation session and finally came up with the name lumii.

To offer lumii to a broad group of children, we wanted to have a wide color palette. We therefore decided on having lumii in five different variations with the following primary and secondary colors:

For the font we chose Futura PT, which is also used in the logo:

Materials

Both the docking station and the gooseneck should be sheathed in monochromatic silicone. The light source, on the other hand, should to be made of polyethylene: A milky material to spread a warm feeling of light.

Challenges

Remote control

We decided to only have the on/off-button directly on lumii which led to the question on how to control the different settings of the lamp. We worked out some different solutions with how you could hide a remote with e.g. getting it out of the docking station or the docking station even being the remote. After all, we concluded that lumii should be controlled via an app:

The eye

After that decision we thought about the on/off-button and firstly wanted it to be a broader plane on top of the sphere, looking like that:

Unfortunately, we realized that this design potentially would lead to children being afraid of the lamp as it could have the look of an eye watching over you. So we agreed on getting rid of the plane and instead engraving the logo on the top. This should be touchable without a different material being used.

Technical Details

Our lamp contains a circuit board with a microcontroller, the switching electronics, the microphone and the LEDs and sensors. Just below the surface at the "top" of the lamp is the electrode/sensor area, which is connected to the circuit board with a thin wire, in which the touch sensor is installed. This allows the lamp to be switched on and off by touch. The night watch function ensures that the microphone responds to ambient noise, such as when the child wakes up at night and cries. The lamp then turns on and further, if activated, a push notification is sent to the cell phone. The sound sensitivity can also be adjusted via the app.

User Scenario

After a mother has read a book to her child, she activates lumii's sleep function via the app. Lumii gradually dims slowly below the perception threshold. The child falls asleep.

After a few hours the child wakes up at night due to a nightmare. Since the mother has turned on the night watch function, lumii's light turns on and the mother gets a notification on her cell phone. She then goes to her child and is able to slowly calm her down and get her to fall asleep again.

Create

App Design

The app includes connecting the lamp(s) to the application, assigning a name, switching the lamp on and off directly, and dimming and setting the night watch function.

To be able to connect the lamp with the app, a pairing must be switched via Bluetooth. Depending on which color selection was chosen when the lamp was purchased, the matching color scheme can also be adjusted in the mobile app when a lamp is added. In this way, the screen design is also aligned with the corporate design of the product.

Model Construction

To get an understanding of the size, handling and feeling of lumii it was very important to have a prototype that would represent the concept in reality. Therefore we built a prototype out of styrofoam and a gooseneck as seen below.

3D Modeling

For the 3D modeling and rendering of our children's lamp we chose the Autodesk Fusion 360 software. Firstly, I converted the model to scale, before the matching materials and colors were later placed on it by another team member.

The constrcution drawings:

3d Model of lumii with the docking station and gooseneck:

Final renderings after adding the material and colors:

D&P

Last but not least, we created a documentation as well as a presentation to show our work. I created the presentation including its design. The documentation's design was therefore based on the presentation. The PDF's of both can be seen when clicking the buttons.

P.S.: Both in german.

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