Fitmove

User Problem
  • Fitness websites and applications are often not clearly structured
  • Their chosen color schemes often do not support the company's core business
Goal
Providing a consistent web and app presence from a fictional fitness center
Time
3 months
Role
All (Illustrator, Photoshop, Adobe XD, InDesign)
Specification

During my semester abroad at Linnaeus University in Växjö, Sweden, I took the class Digital Graphics 1. At the beginning of that class we had the assignment to design a website and mobile application for either a restaurant, fitness, event or tourism website. I chose the fitness theme.

Research

Firstly, I researched about my future users and who I want adress. I also gathered information about what other fitness studios currently include in their websites as well as what they do good and what could be improved. In the end I listed what I want structured in which way on my website.

Users

  • Trainers at the fitness studio
  • Athletic people, who like to work out on fitness equipment and/or take part at courses
  • People, who mainly want to take part at courses
  • People, who want to inform themselves about different fitness studios

What I liked about other fitness websites

  • Button for test training easy to find
  • Adding emotional pictures
  • Showing what you are good in or what services you deliver
  • Map with the locations of the studio
  • Special offers for groups like students or seniors

What could be improved

  • 3D Walkthrough of the studio
  • Easy way to the booking of classes / overview of classes
  • Login in the navigation bar and as a button
  • Color choices

Examples of my chosen features

Pricing system with different modules and discount possibilities as well as a testing contract
Easy access to course overview with possibility to book or log in to book
Have a look at the staff and trainer with the possibility to contact every trainer individually
Chart which shows how many people are currently at the studio
PPT
After I gathered all the necessary information in the first step, I know started with creating paper prototypes.
GM
Before transfering the Paper Prototype into Adobe XD, I created a Graphical Manual to decide on the color scheme, used fonts, images, icons and the logo.

Logo

Before showing my Graphical Manual, I want to explain how I ended up with my logo. I firstly sketched a lot of different ideas on paper, transfered them into Illustrator and began experimenting a lot more.

My final three logos were the following:

After discussing the different options with my classmates and teacher, I decided on the third one with a normal and hover state:

Graphical Manual

DM
Now it was time to design my screens with Adobe XD and Illustrator as well as adding some interaction with Adobe XD.
Fitmove's homepage
Fitmove's Personal Page
Fitmove's App

Interactivity

Test here Fitmove's XD prototypes:

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Animations